Skip to main content

Lesson Plan: Graphic Notation

Sound, Noise, and Electronic Music

Group 1: Ages 5-7
Group 2: Ages 8-10
Group 3: Ages 10-13

Objectives

Group 1&2: Recognition of various sound waves, ability to construct simple compositions using sound waves, training the voice to imitate sound waves, using the body to imitate sound waves in musical movement, learning concepts of timbre and noise as music, encouraging improvisation with instruments, continuation of Primer Level in Keyboard playing.

Group 3: Recognition of various sound waves and noise types, ability to construct compositions using graphic notation, understanding the music history behind electronic music (John Cage, Futurists, noise, early electronic instruments, etc.), learning concepts of timbre and noise as music, encouraging improvisation and experimentation with instruments and various sound producers, using the voice for sonic imitation of sound waves, creating vocal compositions with graphic notation (vocalizations), continuation of Primer Level and Level 1 Keyboard playing.

WEEK THREE: Graphic Notation

Day 1
Group 1&2: Experimenting with different sound producers collected; each sound producer is represented by a graphic; students play back sound producers according to notation given; basic keyboard ten minutes; musical movement and dance freeze with noise producers
Group 3: Experimenting with different sound producers collected; each student discovers ten different sounds made with each sound producer and notates it on paper; students share their findings with the class; students improvise solos on their sound producer; basic keyboard twenty minutes

Day 2
Group 1&2: Noise game – students play the sound producers and have other students guess what object made the noise; experiment with voice based on notation symbols; basic keyboard ten minutes; musical movement twenty minutes
Group 3: Vocalizations using standardized graphic notation symbols; listening to recordings using the voice as a non-pitched instrument; review of musical expressions, dynamics, etc (legato, forte, etc.); basic keyboard and music composition twenty minutes

Day 3
Group 1&2: Students experiment with voice using puppets as visual aide; review of high pitch and low pitch; basic keyboard ten minutes; musical movement twenty minutes
Group 3: Composition Fridaze Creating compositions using graphic notation; incorporating concepts of sound waves, vocalizations, noise, etc, in compositions; performing scores

Comments

Anonymous said…
Hey, while searching for widgets for my blog, I stumbled upon www.widgetmate.com and wow! I found what I wanted. A cool news widget. My blog is now showing latest news with title, description and images. Took just few minutes to add. Awesome!

Popular posts from this blog

Top 10 Mistakes When Writing for Percussion

Top 10 Mistakes When Writing for Percussionby Sabrina Young
10. Indicating the wrong mallets for an instrument.Brass mallets on vibes? Try a hammer on a violin!


9. Writing the glockenspiel part as heard.You shouldn't have to climb a ladder of leger lines to read a glock part. Keep it in the staff.

8. When in doubt, adding more suspended cymbal.This is a huge mistake made by arrangers. Yep, cymbals add automatic intensity to a piece, but so can a bass drum roll, a rousing hand drum part, exciting mallet licks, or a hundred other combinations. Well-written percussion parts stand out in the band and church repertoire.



7. Better means more complicated, right?This is my main mistake. A percussion part can be simple enough for a middle school, but it is the ability to use the different tone colors of the percussion palette properly that indicates a maturity in writing, not that impossible part for the timpanist that has them playing timpani, gong, crash cymbals, and triangle in the span of…

Music Industry Insider: 50 Ways to Make Money as a Musician

50 Ways to Make Money as a MusicianWant to have a musical career but not sure how to make money as a musician in today's market? Well, first you need to redefine your goals as a musician and realize that like any job, being a musician involves a lot of work, perseverance, and talent. And in today's Digital Age, you need to be able to combine your skills to help you make a living as a musician. You will probably need to select at least a dozen forms of income and micro-incomes in order to make a full time living as a musician or choose a primary steady gig and add on other projects (what most musicians have done for centuries). 

Each method of making money has a $, $$, $$$ or S for work that will make you a little pocket money ($), possibly significant money - hundreds to thousands ($$), at least part time or possible full time work ($$$), or is steady work (S). Notice that none of these options involve making millions of dollars so you can drive around in a diamond-crusted limo…

Top 5 Tips Submitting Your Indie Film to Film Festival in 2019

Top 5 Tips for Film Festival Submissions in 2019 You just finished your film! So now what? Sure, you can show your friends and family, even put it up on YouTube. But why don't you try getting it out to a much wider audience? Indie filmmakers and student filmmakers can have their movies shown around the globe at film festivals.

Film festivals run the gamut of red carpet affairs like Sundance and Cannes to more local events, online festivals, and university-led events. For example, in Buffalo, there are a number of incredible film festivals like the Buffalo Dreams Fantastic Film Festival (a local film fest that has a special love for all horror and science fiction), the NCCC Film and Animation (a great venue for students and local film networking), and other film festivals like the Buffalo International Film Festival and the 48 hour Film Festival. 

The 48 Hour Film Festival is a worldwide phenomenon where filmmakers get together and create a film in, you guessed it, 48 hours! Best of …